Add an English translation file (with no translations). For some reason OSX seems to need it. Shouldn’t affect other platforms.
a little cleanup of dx9 depth conversion code that r6751 made unnecessary, and a question about D3DFMT_D24X8 checks, and (most importantly) spelled Stretch right in video config
Enabled SSE2 optimization of GX_TF_CMPR decoder only for x86 builds. It can’t compete with the x64 optimized reference C code.
improve z copy a little further in 4 bits copy,
fix and error introduced by my last commit in dx11 plugin