Dolphin SVN r6310

Revision 6310:

Fix an off-by-one error introduced in r6309.

Revision 6309

DX11: Fix ClearScreen properly this time. Should fix quite a few games (or break them :P)
Fixes issue 3399.

Also remove unnecessary stateman/gfxstate applies:
— gfxstate->ApplyState/Reset only need to be called by VertexManager
— stateman->Apply only needs to be called before any Draw/DrawIndexed call

Revision 6308

Fix a major speed regression from r6288:
Upon texture reloading, the cache entry hash wasn’t updated and thus we effectively disabled any texture caching in that case.

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