Remove unnecessary casting bloat. Since AMD Stream 2.2 this is no longer a requirement.
Stream 2.2 is minimum requirement for OpenCL 1.1 and binary kernels as well (I hope to implement these soon).Remove unnecessary casting bloat. Since AMD Stream 2.2 this is no longer a requirement.
Sidenote: Stream 2.2/Catalyst 10.7b is minimum requirement for OpenCL 1.1 and binary kernels as well. I hope to implement these soon.
For the latest ATI Drivers and SDK:
Corrected writing error on previous commit :). Now should compile correctly. Thanks God for the advise
/trunk/Source/Core/AudioCommon/Src/Mixer.cpp r6100 line 145:
oops, wrong brace? »
Hy, this is my first commit, and i hope it is not bad xD.
— First change is for Mixer.cpp, I’ve just re-added the functionality lost in r4724, so, if you disable audio throttle, games like donkey kong jungle beat, will work properly.
— Second change points to a doubt comment on UCode_Zelda_Voice.cpp, where it did not know here PB.NeedsReset came from. Well, the answer is it came from line 03b2 of the dumped Ucode, so when PB.IsBlanck equals to zero, PB.NeedsReset is zero too.