Dolphin SVN r7091

Revision 7091:

Fixed the new texture hashing functions to take samples into consideration. Fixes issue 4058

Revision 7090

Automatically disconnect and reconnect the Wiimotes after a save state has been loaded. This makes the save states a bit more stable for Wii games.

Revision 7089

Deal with some clang-inspired buglets.

Respect the initial fullscreen setting in nowx.

Revision 7088

Split shader code generation for lighting into a separate file.

Revision 7087

D3D9: Fix 2x anisotropic filtering…

Revision 7086

* Keeping resolution aligned to back-buffer size if the latter one is changed (can give a huge performance boost… even until to 100% in some cases)

Revision 7085

fix silly string in CPUDetect

Revision 7084

LTCG (link time code gen) was off in some projects, so turn it off in all of them so that the linker doesn’t have to restart halfway through.

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