If there is a SetBreakPoint and the actual distance is enough to achieve the BP, we wait for the FIFO Loop in dual core mode. That fix Pokemon XD in game in dual core mode (also maybe this fix Issue 3452) and hopefully others FIFO hangs related with BP. I test games like SMG and don’t produce slowdowns. If you have any slowdown about this commit. Please report it.
r6483 x86 – скачать, зеркало
r6483 x64 – скачать, зеркало
DX11: Fix stuff if MSAA is disabled.
– Speed up MSAA by using custom resolve shaders instead of ID3D11DeviceContext::ResolveSubresource().
– Fix EFB access when MSAA is enabled.
– Implement the “force linear filtering” option.
– Compile shaders using shader model 4.1 or 5.0 if available.
– Some minor cleanups.
Who cares about DX9 and OGL anyway :P
r6482 x86 – скачать, зеркало
r6482 x64 – скачать, зеркало
DSPHLE Should fix Issue 3543
Restricts ‘ssbm’ loop detection to PBs with valid loop pred_scale values.
Masked coef_idx in the adpcm code so it can’t fault on invalid values.
r6480 x86 – скачать, зеркало
r6480 x64 – скачать, зеркало
Minor change to ease video plugin merging. Made static NativeVertexFormat::Create function into a virtual function of VertexManager. I believe this is the last bit of code which is only declared in VideoCommon and defined in each of the plugins.
Related to Texture’s glitches:
* fixed a bug on QUAD-Vertex generator
r6479 x86 – скачать, зеркало
r6479 x64 – скачать, зеркало
Inhibit the screensaver while the emulator is running on linux. Fixes issue 3279. Uses the xdg-screensaver method suggested in that issue.
Corrected the FIFO breakpoint clause in Single Core mode too. That fix Pokemon XD (Only single core mode) Dual core mode suffer distances problems like RE0.
Renamed the “Disable Copy to EFB” option in the game properties(and game ini) to “Enable Copy to EFB”, as it is named in the global video settings. (fixes issue 3556)
Even tinier commit. I hope nobody around here has a problem with those…. :P
Just hiding the 3D Vision option for DX11 and OGL instead of greying it out.
r6477 x86 – скачать, зеркало
r6477 x64 – скачать, зеркало
DX11: Fix mipmaps. Someone forgot creating them at the proper time ;P
DX11: Fix a DX11 debug runtime error caused by the vertex shader output signature and the pixel shader input signature not matching if per-pixel lighting is disabled. Someone forgot disabling those pixel shader parameters ;P
DX11: Enable use of dynamic textures wherever possible.
DX9: Remove two unnecessary TODOs. Someone forgot removing those since they’ve been obsolete for a long time ;P
Anyway, at least working mipmaps and dynamic textures should increase DX11 performance a bit. And “a bit” is more than my usual “marginally” ;)
Migrate the opencl setting completely to the gfx config dialog.
Tiny commit. Just re-added 3D Vision to the config dialog. Hope nobody minds, I made sure it gets greyed out and all that. Sorry about my lack of commits, got another ongoing project that’s gotten me a bit hooked.
r6473 x86 – скачать, зеркало
r6473 x64 – скачать, зеркало
Corrected the FIFO breakpoint clause in the FIFO loop. This fixes Super Monkey Ball: Banana Blitz, Super Monkey Ball: Step & Roll and Pokemon XD.
Edited wiki page DolphinUbuntuPackages through web user interface.
Add multisampling support.
EFB access doesn’t work with MSAA enabled, yet.
Additionally clean up some stuff, fix a memory leak, …
Linux build fix for the windows build fix in r6465. I tested this on both windows and linux.
* Updating Linear DiskCache version in reflection with changes introduced in r6463
r6470 x86 – скачать, зеркало
r6470 x64 – скачать, зеркало
Quick FIFO fix for Donkey Kong Country Returns. Added a FIFO breakpoint check in the main FIFO loop. Aligned some of the FIFO registers to 32 byte boundaries, matching the VideoSoftware plug-in code.
Fixes issue 3536.
Reorganized some video config dialog related code. Deleted remnants of the old DX11 config window.
r6461 x86 – скачать, зеркало
r6461 x64 – скачать, зеркало
Layout should not be called until after a sizer is inserted into its parent. This fixes the “gtk_widget_size_allocate(): attempt to allocate widget with width -5 and height 17” type console warnings that are annoying on linux. If there are issues with this on other platforms let me know, but there shouldn’t be.
r6459 x86 – скачать, зеркало
r6459 x64 – скачать, зеркало
Fix “Virtual XFB” always being set when opening video config dialog. (Fixes issue 3537)
Revert to gettimeofday on posix systems. I give up.
Temporary fix for OSX in JitIL.cpp
This revision should build on OSX again.
Fix for OpenGL’s “Overlay Information” options not working. Fixes issue 3535.
Revert revision 6464. _POSIX_MONOTONIC_CLOCK is not used in that way.
POSIX feature symbols can be defined even if not implemented.
r6458 x86 – скачать, зеркало
r6458 x64 – скачать, зеркало